Deveelopmnt of Augmented Reality-Based Learning Media in Grade II Elementary School
Abstract
This research uses the R&D (Research and Development) method. The application development process uses
the ADDIE development model. Data collection techniques use observation techniques, interviews,
questionnaires, and pretest-posttest questions. After media product development, validation tests by media and
material experts, and product implementation in the implementation of learning in grade II SD N Nirmala, the
results showed that Augmented Reality-based fractional learning media in grade 2 elementary school material
developed was suitable for use as learning media. This learning media can increase the understanding of grade
2 elementary school students about the basic concept of fractions. With this media, students become more
enthusiastic in participating in learning activities.